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 zombiesynchro.

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frostystorms
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PostSubject: Re: zombiesynchro.   Thu Oct 02, 2008 11:56 pm

wah so many comments i left and came back from dinner >.< thanks anw, modified decklist again!

-1 dark armed dragon
+1 book of life

Very Happy
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AceNeos
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 8:11 am

Jinzo effect can negate iron wall, that is wad keeps happening to me.
Imperial Iron wall lets me protect my stardust once it is summoned and baby jinzo effect activates with zombie master effect coz its effect is when sent to graveyard from anywhere then can special summon jinzo.
This deck dangerously afraid of heavy storm like cards.
As in this deck the field is can spam easily.
Imagine: With imperial iron wall and card of safe return on the field, Summon zombie master discard baby jinzo to special summon another zombie master together with jinzo u get to draw 2 cards then activate 2nd zombie master effect special summon another zombie master, draw one card then activate 3rd zombie master effect summon zombie carrier then draw one card tune with jinzo summon stardust, activate effect of zombie carrier tune with 1st zombie master repeat until got 2 goyo guardian and 1 brionac to control the field, if unhappy with goyo then activate zombie carrier effect tune with goyo summon level 8 synchro
This deck is capable of otk that is totally secure.
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AceNeos
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 8:20 am

Sry to ling bu i will create new topic thanks for reminding
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bahamut84
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 11:38 am

Quote :
Summon zombie master discard baby jinzo to special summon another zombie master together with jinzo u get to draw 2 cards

Does not work.
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 2:35 pm

cost dropping jinzo kid cannot revive jinzo.
eg cards like lightning vortex, zombie master cannot revive jinzo.
LOST timing...

u can ask DS to post this ruling for u..
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AceNeos
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 9:56 pm

K thnx for the reminder i shud have checked the rulings.
anyways i changed the jinzo part to diabolic guy... although slower but hand advantage coz no nid to discard.
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frostystorms
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PostSubject: Re: zombiesynchro.   Fri Oct 03, 2008 11:10 pm

bump! updated again...give ur comments!
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Maelstrom
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PostSubject: Re: zombiesynchro.   Sat Oct 04, 2008 2:09 pm

Zombie World +1. Really. You run only a few zombies o.o Have you tried OTKing with Zombie Master, Mezuki, Goblin Zombie loop? Summon Zombie, throw Mezuki, get back Carrier, out Mezuki and spcl Goblin, synchro, get another Mezuki, repeat till field is full. Can be repeated as long as you have hand. Brionac or Hurricane/Storm to clear back row, have 1 Ha Des in case of any crappy stuff face down.
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frostystorms
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PostSubject: Re: zombiesynchro.   Sat Oct 04, 2008 11:34 pm

hahas zombie world is jus my fun backup for deathkaiser. it isn't even suppose to be in this deck actually, so i will keep it at one just for the sake of deathkaiser.

yeah that's usual for zombie synchro, althou most of the time i'll leave zombie master out of the whole thing. zombie masters only used when i want to draw finish the whole deck, the zombie master/brionac loop rocks!
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sp1nn3r
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PostSubject: Re: zombiesynchro.   Sun Oct 05, 2008 12:09 am

Death Kaiser is mostly used in mirror matches. Playing Zombie World for it really isn't worth.

Field flooding can only work well if you are able to get CoSR out. Without that, you are probably not going to be able to flood it because of the lack of hand cards for Brionac and Zombie Carrier's effect. 1 CoSR is sufficient for the win. Taking that you cannot use Cold Wave because you need to use Burial From a Different Dimension, you are in deep trouble when your opponent set Cyclone/Dust Tornado. Of course, for some unknown reasons, if you have tons of cards in hand, due to Morphing Jar or what, then you are in luck.

I have played this deck like a month or two ago and thought that it is a reliable OTK deck. However, there are plenty of ways to stop the OTK. Gorz is a good example and so does his good friend, Tragoedia. Not to mention Cyclone and such to stop the engine from running. Addition of cards like Solemn Judgment would add protection but drop speed. So, you have to really play it often and find your most desired modification.
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frostystorms
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PostSubject: Re: zombiesynchro.   Sun Oct 05, 2008 10:53 pm

deck modified again!

introduced wulf back into the deck, since im running foolosh burials now. took out card destruction as it is too situational, morphing jar back. gors is out too.

thinking of taking out 1 raigeki break for 1 pwwb, how about it? pls give me your comments, thanks!
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 12:13 am

hey if u wan to see traditional zombie deck rush.
i can show u, its faster than synchro zombie.

HAHAHA

anyway if im joining tourny thse days i will be using that as well.
finally i have proved that PWWB is better than thunder breaks hehe.
and compulsory evcuation..
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frostystorms
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 12:16 am

hahas sure lingbu i don't mind. since its always cheaper to leave out the extra pile Very Happy

lols i have always been using 1 pwwb and 1 thunder break in my deck like my six sam synchro i nvr put pwwb in this zombie synchro cos i can't find yet...return of the six samurais on 20th oct! XD
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kKbz
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 1:02 am

Quote :
hey if u wan to see traditional zombie deck rush.
i can show u, its faster than synchro zombie.

HAHAHA

anyway if im joining tourny thse days i will be using that as well.
finally i have proved that PWWB is better than thunder breaks hehe.
and compulsory evcuation..

ehh whats is traditional zombie? just curious. Can share ?
Razz
PWWB - quite www.metagame.com

CED - whenever i see this reminds me of 'Metabeat' deck.

Hmm.. i think nowadays undead decks are simply called 'undead syncro' . Dont make it complicated la ^^"..
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 1:46 am

traditional lo...
no synchro HAHA

nvm if sat i not working i go down test deck HAHAHA

hamtaro!!!
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kKbz
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 2:59 am

no synchro? never put carrier?ok.. thats interesting. lolx

konami gonna kill you.

They advertise syncro ,you the more never use.
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 3:18 am

dun nid la..
they give il blud ma..
use cheap cheap cards better.
same as OTK.
somemore gt FTK!!!

beware hor!!!
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kKbz
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PostSubject: Re: zombiesynchro.   Mon Oct 06, 2008 10:54 pm

beware hor!!!

This sat ? you joining using it ah?

-_-||.. you tell others la..Dont tell me because i not joining this two weeks. ^^"..
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frostystorms
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PostSubject: Re: zombiesynchro.   Mon Oct 13, 2008 10:48 pm

bump! updated the decklist, took out all the random milling stuff and added in bolt hedgehog (testing). please give your comments and fixes, thanks!

p.s. i'm thinking of taking out the morphing jar for another bolt hedgehog. or either just take out the morphing jar and keep bolt hedgehog at 2 so that deck size will be 40. please give me advice on this!
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jadow
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PostSubject: Re: zombiesynchro.   Mon Oct 13, 2008 11:52 pm

morphing jar remove lor. good card for draw, but it looks abit lost. y u only got 2 zombie masters? hedgehog shuld have 3. so u can have yr zombie revive 2 cards for the price of 1 as much as possible. A problem is sending yr hedgehog to the grave.
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 12:16 am

yup okay then, thanks for the advice! zombie master in my opinion not very vital, most of the time i use goblin zombie to synchro instead. i just use zombie master for infinite draw with brionac when i'm bored >.< hedgehog will enter grave through zombie master/raigeki break/phoenix wing wind blast.
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Pradian
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 9:33 am

When you have 3 synchro on field and 1 zombie carrier and 1 goblin zombie than 2 hedgehog in grave. Diaoz tried it. Didn't work when the spamming begins. =/ Hedgehog takes up space. >.<
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 4:43 pm

i don't use hedgehog when spamming starts. most of the time i use it so that i can draw extra cards when cosr on the field. its kind of a free draw. or sometimes i just use it to get out a fast level 8 synchro in case XD
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 5:00 pm

haha DPDP!!!

instead of bra on me, i summon stardust 1st !!!
wif hedgehog and zombie master carrier.

new quote : PLAY SAFE hehe!!!
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 6:26 pm

oicic...but nowadays everyone keep playing phoenix wing wind blast so i don't care just come out brionac =/

hahas since i'm playing hamtaro le next time will try come out stardust first too...
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Maelstrom
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 7:30 pm

Lol... Bolt Hedgehog seems fun o_O but it's only good for summoning Stardust quick right? Should try out since I pulled one a few days ago lol. Btw about DAD... How often do you manage to summon it? Just asking cause most of the time there are a lot of darks in grave due to synchro summoning...
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:13 pm

haha bolt hedgehog is GOOD =D oh its almost every game i'll get dark armed out. if not, it means that it has been sent out game through allure of darkness =( most of time i just use it as a complement to the otk since it has a heavy attack of 2800. its is vital for my otk when i do not have card of safe return.

p.s. morphing jar out of the deck!
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:20 pm

there is no dark arm in my type of zombie.
bra on me do all the work for me. no DAD, no nid to to panic of darks in grave,
im free!!!

advice to ppl, DPDP!!!

HAHAHA
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:21 pm

yeah DPDP. I put dark armed because I got totally owned by king tiger wanghu, totally cannot synchro summon because wanghu just blows my zombie carrier when it touches the field T.T

only way to kill wanghu is the dark armed then =D
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lingbu
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:26 pm

lol i jus use zombie master to kill him HAHAHA
3 zombie master for the price of 1, for everyting else there is COSR!!!

hope opponent dun have set mirror force , i can cry liao if he does!!!

anyway deah kaiser/buster WOW!!!
check up news on this
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:28 pm

LOL I just whack cannot get through de somemore got dimensional prison PAIN SIA

OKAY THE DEATHKAISER BUSTER IS GAY. ITS AN OTK ITSELF ALREADY LOR. PLUS UNDEAD WORLD = OWNAGE.

crimson crisis the cards not bad =D
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:39 pm

yesh!!!

RISE OF THE zombies and BUster mode!!!

bastards to all!!!

not cursing ppl LOL
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:40 pm

LOL zzz...

wah sianz the buster mode have to put the trap might waste space thou =/ make a deck dedicated to deathkaiser buster!
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Judai Yuki
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:45 pm

i like red daemon buster and stardust !!
all dragons!!!

hope there is new dragon synchro sia !!!
cos there is this Debris dragon,can onli summon level 6 to 7 dragon lo...
except black rose and chain no more...

anyway back to topic: kaiser dragon and hades rox!!
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frostystorms
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 8:51 pm

still got another level 4 dragon tuner ma, isn't it?

haha hades with zombie world also own the red daemon jus bash thru everything no effect lol
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Judai Yuki
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PostSubject: Re: zombiesynchro.   Tue Oct 14, 2008 9:01 pm

buster OTK

use red daemon attack, after 3000 dmg.
buster mode, red daemon buster attack total 6 K liao!!!
then during battle destroy yr own red daemon buster , call out red daemon ATTACK again!!!

dragon rox!!!
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frostystorms
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PostSubject: Re: zombiesynchro.   Sun Oct 19, 2008 10:35 pm

bump! updated decklist, with side deck too. please help to fix, thanks guys!
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frostystorms
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PostSubject: Re: zombiesynchro.   Thu Oct 23, 2008 11:57 am

updated!
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Thu Oct 23, 2008 12:00 pm

seems like my psycho-ing works.

many players using card severing muahahaha!!
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frostystorms
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PostSubject: Re: zombiesynchro.   Thu Oct 23, 2008 12:08 pm

LOL psycho-ing o.O

yeah, hand severing is good although its overall -1 in hand, its still a very good card for zombie synchro decks and many people do not appreciate it D= bleh. heh in my opinion hand severing overall -1 in hand, overall +XXXXXX in graveyard!

plus hand severing help people throw monsters in graveyard, then we book of life them. HAHAHA!
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frostystorms
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PostSubject: Re: zombiesynchro.   Sat Oct 25, 2008 12:11 am

bump!
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lingbu
Judai Yuki
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PostSubject: Re: zombiesynchro.   Sat Oct 25, 2008 1:03 am

young roc of valley MISS timing -_-
haha i have tried le but ruling is loss timing, same as jinzo returner...
use bra discard lost timing, zombie master oso lost timing =)
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frostystorms
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PostSubject: Re: zombiesynchro.   Sat Oct 25, 2008 1:26 am

walao sian i thought same as night assaliant sia zzz nvm
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