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 Deformer Six Samurai xD (now with Synchro)

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YuraguKoto
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PostSubject: Deformer Six Samurai xD (now with Synchro)   Thu Sep 25, 2008 7:06 pm

After DSS ver1.5 failed, I've decied to modify the deck by strengthening its weaknesses. DSS ver1.5 lost to a Zombie Synchro deck that spamed Synchros; my deck just could not fight back. Probably my DSS is still too gentle.

I've decided to add in Synchro in this deck for fun.

-Mobaphon uped to 2, Radicassen down to 2.
-Took out 1 PMD, added in 1 Sacred Phoenix of Nephthys.

Update: Changed my deck a little (2/OCT08)

Therefore I'm going to modify my deck into:

Decklist:

3x Turbo Synchron
3x D. Radion
2x D. Radicassen
2x D. Mobaphon ( there is no point in 3, my Deformers are too little)
3x Six Samurai - Zanji
2x Six Samurai - Yaichi
1x Six Samurai - Kamon
2x Six Samurai - Irou
2x Grandmaster of the Six Samurai
1x Great Shogun Shien
1x Prime Material Dragon

1x D. Speed Unit
1x Fissure
1x Smashing Ground
1x Mystical Space Typhoon
3x Reinforcement of the Army (might take 1 out for Limital Removal)
3x Six Samurai United

3x Dust Tornado
2x Bottomless Trap Hole
1x Mirror Force

40 cards


Last edited by YuraguKoto on Thu Oct 02, 2008 5:12 pm; edited 8 times in total (Reason for editing : remoded my deck)
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Thu Sep 25, 2008 10:37 pm

Enishi, Shien's Chancellor not really good.add hand of 6 sam.
2x Spirit of the Six Samurai not really good idea. more Grandmaster of the Six Samurai ,Six Samurai United and Great Shogun Shiens better.

dont need hammer shot. since yr monsters not all very small. and u dont need to destroy all yr opponents monster.D. Speed Unit is also not really good since u make yourself slower by 1 card draw.

to support yr deformer monsters, Gadget Driver and Morphtronic Monitron
may be a better idea. since it can swap positions the moment u hit the field. this may be useful to speed up yr cloken by a notch and ensure its survial.Cameran can only stop targets.i dont think fissure and smashing ground works.Even if it does, 600 def is nothing. jus destroy it by battle the remove the others using the targets.

may wan to add a cyber dragon instead. so can otk using deformers by using fortress cyber after Yaichi and Kamon clear the spell traps.

in conclusion, i feel that if u wish to play control with deformers, siding wit another machine group like gadgets would be a better idea than siding with a warrior group like sam. then u can control better using oppression and the usual. u also have more options like using Limiter Removal and friends.
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Sat Sep 27, 2008 3:21 pm

I think Six Sam and Deformers are fun together and anyway I've modified my deck against some meta.

PLUS NO MORE BURN I'M REALLY PISSED OFF WITH BURN NOW!
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Sat Sep 27, 2008 10:22 pm

lol. jus do the summons enuf le. the burn too slow la. wan burn play fire and volcanic.
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frostystorms
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Sat Sep 27, 2008 10:47 pm

lols the shogun shien always dies because of your skill, yuragukoto.

you always get it out when you have no protection and thus, it dies! you should know what are the problems, i've already pointed it out to you.

here are my fixes:

-1 six samurai - kamon
-1 ultimate offering
-1 six samurai united
-3 soul taker
-2 d. power unit
-1 gold sarcophagus

+1 great shogun shien
+1 six samurai - irou
+2 hand of six samurai
+1 fissure
+1 smashing ground
+1 reinforcement of the army
+1 brain control
+1 monster reborn
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Sat Sep 27, 2008 11:00 pm

play hand then put double sowrd tech ma, 2 retry for destroying and can chiong shogun out in 1 turn. btw i heard can sac small samurai to negate oppression de. duno whether if its true. unity must have 3. nvr 2 or 1. drawpower cards are too impt to keep at 2.
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Mon Sep 29, 2008 10:39 pm

I'm not too sure about having only 2 six samurai united either. BTW I think Oppression can be negated since Shogun's effect is ignition if i'm not wrong and is the same speed as Oppression.
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frostystorms
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Mon Sep 29, 2008 11:16 pm

great shogun shien's effect is CONTINUOUS.
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Pradian
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 12:31 am

Mobilephon sadly doesn't mill six samurai into graveyard. Hmm..

-1 Ultimate Offering
-1 Mobaphon
+2 Inferno Reckless Summon? (Zhang Quan faster come take credit! haha)
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 4:12 pm

the effect that says can destroy another six sam one is also continuous?
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 9:15 pm

ignition. but note tat its a optional effect. so i not really sure what happens in a chain. btw yr rota max out le. can take the comment out le and reckless cannot work with old man sammy.Qns, y did u add prime?
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 9:19 pm

Nope Reckless is for Radion when it is Special Summoned by Mobaphon. Then when you chiong 3 out can OTK le.

Anw I meant Rota to swap in as in now dun have Limit Remove but I can swap out for it.
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 9:51 pm

um isnt that pretty rare. that Mobaphon's ability works and since u only have 1 Mobaphon...
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Tue Sep 30, 2008 9:57 pm

not very sure but i think it is worth a try. This deck will lose out to destruction so i added prime.
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Thu Oct 02, 2008 5:23 pm

Anybody knows any good synchro monster?
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Thu Oct 02, 2008 9:08 pm

good ones ah....

stardust dragon
goyou guardian
Brionac, Dragon of the Ice Boundary
Ally of Justice - Catastor
arms aid
red daemon dragon
blackrose dragon

these are my current favourites. but i think u can use mostly only
Catastor arms and blackrose dragon only.due to yr 1 star tuner, unless u r willing to send yr shogun for a sunchro
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Thu Oct 02, 2008 9:54 pm

i think double edged sword technique is not bad. What u think? At least it can chi0ng out Shogun then synchro...
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Fri Oct 03, 2008 1:15 am

double edged sword technique =will have 3 shogun + 2 hand of 6 sam or vice versa depending. bec it really hurts if they actually survive so u better have a good reason for calling them out. but if u do taht u might as well remove all the deformers since there is no real reason for them to be there le, unless u r expecting mill some sam out. lyla/hunter would be a better choice. maybe can up prime to 2. remove dust and add solemns? if got then use dark bribe.
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YuraguKoto
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Fri Oct 03, 2008 6:34 pm

yeah i want to remove the deformers alr and add in more warrior support instead, while I play my deformers with something else. Any suggestions?
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jadow
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Fri Oct 03, 2008 9:24 pm

lol. deformer play with gadget. warrior must add A force. or else damn small. max shien and remove prime.
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AceNeos
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Fri Oct 03, 2008 9:30 pm

A-force take up space, anyway the six samurais use effect more than its brute force.
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PostSubject: Re: Deformer Six Samurai xD (now with Synchro)   Today at 10:29 am

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