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 Newbie Wind-Up Deck

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Cyrophoenix
Trainee Duelist
Trainee Duelist


Number of posts : 1
Age : 18
Location : Tampines
Registration date : 2012-03-02

PostSubject: Newbie Wind-Up Deck   Sun Mar 04, 2012 1:01 am

Hi! I am new in making own deck so please give me opinions in OCG Wind-Up

Main Deck: 40 Cards
Extra Deck : 15 Cards

Monsters - 20
Cyber Dragon x2 Lv5
Maxx "C" x1 Lv3
Wind-Up Rat x3 Lv3
Wind-Up Dog x3 Lv3/Lv5
Wind-Up Magician x2 Lv4
Wind-Up Soldier x3 Lv4/5
Wind-Up Knight x3 Lv4
Wind-Up Juggler x1 Lv4
Wind-Up Kitten x1 Lv2
Wind-Up Snail x1 Lv2

Spell -10
Monster Reborn x1
Dark Hole x1
Heavy Storm x1
Mystical Space Typhoon x2
Pot Of Duality x1
Pot Of Avarice x1
Wind-Up Factory x3

Traps -10
Bottomless Trap Hole x2
Compulsory Evacuation Device x1
Starlight Road x1
Solemn Judgement x1
Overwind x3
Mirror Force x1
Torrential Tribute x1

Extra Deck -15
Stardust Dragon x1
Wind-Up Carrier Zenmaity x3
Wind-Up Arsenal Zenmaioh x1
Wind-Up Zenmaines x2
Wind-Up Zenmaister x1
Number 17: Leviathan Dragon x1
Number 39: Utopia x1
Number C39: Utopia Ray x1
Number 30: Acid Golem Of Destruction x1
Number 61: Volcasaurus x1
Tiras , Keeper Of Genesis x1
Heavy Machinery King Doboku Zaku
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pr0wess
Duelist
Duelist


Number of posts : 24
Age : 20
Location : Singapore
Registration date : 2012-04-07

PostSubject: Re: Newbie Wind-Up Deck   Sat Apr 21, 2012 5:47 pm

take out cyber dragons, dogs, cats, knights, jugglers, soldiers, bats, put in t.g warwolf, genex birdman, instant fusion, windup shark. Too many traps, at most 4. More staple spells should be included. Basically, the only wind-ups u nid is rat, hunter, magician, shark and rabbit. Put in 1 sangan also. I play wind-ups so i know:)
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derelome
Yugi Mutou
Yugi Mutou


Number of posts : 4000
Age : 27
Location : Singapore
Registration date : 2010-04-23

PostSubject: Re: Newbie Wind-Up Deck   Sat Apr 21, 2012 10:32 pm

It's an OCG wind up so sharks n rabbits not included I guess since they are TCG exclusives atm. Anyway, the trap count is too high like what the guy above mentioned. U should aim to special summon as much as u can within a turn n do the "wind up loop" so as to drop 3 - entire of your opponent's hand to gain maximum advantage.
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PostSubject: Re: Newbie Wind-Up Deck   Today at 4:22 am

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