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 Karakuri Gadget. Needs help :D

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Trainee Duelist
Trainee Duelist

Number of posts : 1
Age : 30
Location : Singapore
Registration date : 2011-12-29

PostSubject: Karakuri Gadget. Needs help :D   Thu Dec 29, 2011 10:43 pm

3 Red Gadget
3 Yellow Gadget
3 Green Gadget
3 Karakuri Watchdog mdl 313 "Saizan"
2 Karakuri Strategist mdl 248 "Nishipachi"
1 Karakuri Ninja mdl 919 "Kuick"
1 Unknown Synchron

1 Book of Moon
1 Dark Hole
1 Monster Reborn
3 Mystical Space Typhoon
1 Pot of Avarice
3 Pot of Duality

2 Bottomless Trap Hole
2 Dimensional Prison
1 Dust Tornado
2 Fiendish Chain
2 Starlight Road
1 Torrential Tribute
1 Trap Dustshoot
3 Ultimate Offering

3 Karakuri Steel Shogun mdl 00X "Bureido"
1 Karakuri Shogun mdl 00 "Burei"
and other casual synchro/xyz monsters.

The main purpose here is to keep summoning the Gadgets and Watchdogs continuously with the help of Ultimate Offering, then I'll end up with 3 Bureidos and a Strategist plus 3 cards draw. If I have Unknown Synchron in my hand, I can start with T.G. Hyper Librarian then 3 Bureidos then a Strategist which means 6 cards draw (3 from Librarian and 3 from the Bureidos)
The Kuick is a random addition in case I do not have Ultimate Offering. After setting Watchdog and normal summoning a Gadget, I'll get a Bureido, summoning a Kuick then end up with 3 Bureidos with a Strategist, which leads to 2 cards draw.
I don't run Heavy Storm because I don't want to destroy my own Ultimate Offering, so I max out MST and add a Dust Tornado to make sure my combo won't be stopped with any traps or a MST.

Help please Very Happy
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Junior Duelist
Junior Duelist

Number of posts : 230
Age : 21
Location : Antartica
Registration date : 2009-05-25

PostSubject: Re: Karakuri Gadget. Needs help :D   Thu Dec 29, 2011 10:48 pm

I sense no logic is you main purpose. Play offering gadget better?
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Karakuri Gadget. Needs help :D
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