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 J.U.M.M.A.G!~

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keithchen89
Junior Duelist
Junior Duelist


Number of posts : 296
Age : 21
Registration date : 2011-05-12

PostSubject: J.U.M.M.A.G!~   Sun Oct 02, 2011 12:33 am

Help me rate and feedback on this deck list
didnt want to go the Karakuri machina plant deck (KMP)
So i went to make my own variant of machina deck
J.U.M.M.A.G!~
Jinzo
Union
Machina
Malefic
Ancient Gear
Grannel

okay down to the deck list

Monsters: (21)
3 Jinzo
3 Jinzo Returner
3 Cyber Dragon

3 Machina Fortress
3 Machina Gearframe
2 Machina Peacekeeper
1 Machina Force/Cannon (currently force till i buy the cannon as replacement)

2 Ancient Gear Gadjiltron Dragon (screw his name)

1 Meklord Emperor Grannel

Spells: (14)
1 Limiter Removal
1 Dark Hole
3 MST
1 Future Fusion
1 Heavy Storm
3 Geartown
1 Overload Fusion
2 E controllers
1 monster reborn

Traps: (5)
2 Bottomless Trap hole
2 Magical hats
1 Torrential Tribute

======================================================


Okay so the deck is like using the
Jinzo Future Fusion engine
Machina search engine
High levels from Malefic cyber end and ancient gear dragons to spam machina fortress
Then the random grannel to anti synchro

The deck can otk and keep spaming the machina fortress
Deck is good in overall but need to improve on speed...
i lost terribly against a six sams deck in 2 turns lol


So yea any ideas to help the deck?
no duality as special summoning almost
very turn and i am poor Sad

Edit : went 10-2
So far lost to the six sams deck and had a very very bad hand

Edit 2:
Went 5-3
Stupid Agent angel ss chaos sorcerer and krsytia with my hand full of fortress-es


Edit 3:
Changes so far
-1 Ancient gear dragon
-3 malefic cyber end
-1 mirror force
+1 monster reborn
+2 E controllers
+2 Magical hats


Last edited by keithchen89 on Mon Oct 03, 2011 11:51 pm; edited 2 times in total
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Mos
Junior Duelist
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Number of posts : 422
Age : 20
Location : Singapore
Registration date : 2011-05-09

PostSubject: Re: J.U.M.M.A.G!~   Sun Oct 02, 2011 1:44 am

1)3 gold sarc get ur future fusion asap. Duh.
2) no other way to blow up ur geartown except wasting MST.
3) 3 dragon too many.
4) duality. Hw will u special every turn without ur gold sarc.
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keithchen89
Junior Duelist
Junior Duelist


Number of posts : 296
Age : 21
Registration date : 2011-05-12

PostSubject: Re: J.U.M.M.A.G!~   Sun Oct 02, 2011 7:22 pm

i tried replacing mst with 1/2 double cyclone but not really reliable cause double cyclone can be a dead draw at times
Hmm reducing the ancient gear dragon will be tested out later
Yea maybe i should try putting gold sarc to get my future fusion
Pot of duality usually stops my plays for one turn as besides jinzo, gear frame and peacekeeper i cant do much already
Thanks for the feedback
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Mos
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Number of posts : 422
Age : 20
Location : Singapore
Registration date : 2011-05-09

PostSubject: Re: J.U.M.M.A.G!~   Sun Oct 02, 2011 7:57 pm

So is ur deck suppose to otk.....? Or control...
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keithchen89
Junior Duelist
Junior Duelist


Number of posts : 296
Age : 21
Registration date : 2011-05-12

PostSubject: Re: J.U.M.M.A.G!~   Sun Oct 02, 2011 11:24 pm

maintain advantage then burst out for otk
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THvania
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Number of posts : 388
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Location : Clementi, Gensokyo
Registration date : 2011-05-07

PostSubject: Re: J.U.M.M.A.G!~   Mon Oct 03, 2011 9:36 pm

Do you really need the Sin Cyber Ends? Potential dead draws, and loses out quickly to a quick MST or BTH.
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DSummon
Millennium Earl
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Number of posts : 1337
Age : 32
Location : Duelist Academy
Registration date : 2007-12-15

PostSubject: Re: J.U.M.M.A.G!~   Mon Oct 03, 2011 10:58 pm

Monsters:
Can use the Armageddon Knight together with Jinzo for quick Jinzo abuse. If going the long route of using Future Fusion, use Armageddon Knight with Synchro Fusionist and Junk Synchron

2 Cyber Dragons and 2 Antique Gear Dragon will be sufficient

Peacekeeper not required

Sin Cyber End blocks off alot of your own attacks. Considering your deck is built to flood field and OTK, its not useful. You should mainly use it in decks that control and have few monsters

Can consider using Zombie Carrier / Ally Genex Birdman for tuners to abuse with the Jinzos. Especially making Scrap Dragons to shoot off Geartowns is good

Spells:
Terraforming for quick Geartown spamming

Foolish Burial for quick Jinzos, add on Reinforcement if using Armageddon Knight

This build typically can consider Megamorph at 1 copy, no more

Enemy Controller as a defensive mechanism as well as to turn defense mode monsters to attack for you to hit over is good here

Traps:
Mirror Force not very good since your monsters will be big and not much people can hit over them

Magical Silk Hats can be considered to abuse Geartown

Transmigration Prophecy can be considered to shut down various decks like Junk Doppel while allowing you to reuse Geartowns

Just some suggestions for your consideration.
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keithchen89
Junior Duelist
Junior Duelist


Number of posts : 296
Age : 21
Registration date : 2011-05-12

PostSubject: Re: J.U.M.M.A.G!~   Mon Oct 03, 2011 11:46 pm

THvania wrote:
Do you really need the Sin Cyber Ends? Potential dead draws, and loses out quickly to a quick MST or BTH.

DSummon wrote:
Monsters:
Can use the Armageddon Knight together with Jinzo for quick Jinzo abuse. If going the long route of using Future Fusion, use Armageddon Knight with Synchro Fusionist and Junk Synchron

2 Cyber Dragons and 2 Antique Gear Dragon will be sufficient

Peacekeeper not required

Sin Cyber End blocks off alot of your own attacks. Considering your deck is built to flood field and OTK, its not useful. You should mainly use it in decks that control and have few monsters

Can consider using Zombie Carrier / Ally Genex Birdman for tuners to abuse with the Jinzos. Especially making Scrap Dragons to shoot off Geartowns is good

Spells:
Terraforming for quick Geartown spamming

Foolish Burial for quick Jinzos, add on Reinforcement if using Armageddon Knight

This build typically can consider Megamorph at 1 copy, no more

Enemy Controller as a defensive mechanism as well as to turn defense mode monsters to attack for you to hit over is good here

Traps:
Mirror Force not very good since your monsters will be big and not much people can hit over them

Magical Silk Hats can be considered to abuse Geartown

Transmigration Prophecy can be considered to shut down various decks like Junk Doppel while allowing you to reuse Geartowns

Just some suggestions for your consideration.



Thanks for the suggestions Smile
1.Well i put malefic cyber end dragon more of dumping fooder for machina fortress,
it does clog up my hand some times so i think i will remove and change it to some of your suggestions
malefic cyber end -3

2.Hmm junk synchron plus synchro fusionist is good for getting future fusion out fast but i only have 2 targets
Should i add another overload fusion?

3. Ancient gear dragons will be reduced to 2

4. cyber dragon leave it at 2/3? Cyber dragon can be my beater as i dont have much normal summonable good beaters

5. scrap dragon blowing up gear town is something that i should really be doing lol
so +1 plaguespreader zombie

6. Should i leave the random meklord in the deck? i hardly draw it so yea i cant tell if it helps

7. i tested before Armageddon knight but i first have to dump jinzo before jinzo returner so i need to summon it twice to allow it to be really useful.

8. Transmigration Prophecy is in my side deck. Using it to chain if people using POA, junk synchron, etc

9. Saw magical hats before, it was in the geartown tips, How many should i add???

10. mirror force to e controller
-1 mirror force +2 e controllers

11. go for Terraforming or Magical hats?? that is the question


Thanks again for the suggestions, i shall go test it out tmr afternoon
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DSummon
Millennium Earl
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Number of posts : 1337
Age : 32
Location : Duelist Academy
Registration date : 2007-12-15

PostSubject: Re: J.U.M.M.A.G!~   Tue Oct 04, 2011 9:13 pm

Terraforming or Magical Hats is abit to your choice of going offensive or defensive. If Terraforming 3 is good. If Magical Hats 2 is good.

Armageddon Knight is not just for Jinzo, it also dumps Synchro Fusionist for Junk Synchron. You can also consider adding BF - Zephyros for free monster and reuse of Armageddon Knight.

Similarly can really consider Ally Genex Birdman cause it allows reuse of Armageddon Knight as well. It will also be a backup tuner in case you dont draw your Junk Synchron or Zombie Carrier to synchro with Synchro Fusionist

Cyber Dragon at 2, because it may be beater but it stops you from summoning more machines or you may give your opponent a free Chimeratech Fortress Dragon

Random Meklord is up to your choice if you really want to tech 1 copy, though not really needed in my opinion

Lastly, 2 targets is enough for Synchro Fusionist.
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keithchen89
Junior Duelist
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Number of posts : 296
Age : 21
Registration date : 2011-05-12

PostSubject: Re: J.U.M.M.A.G!~   Thu Oct 13, 2011 5:25 am

DSummon wrote:
Terraforming or Magical Hats is abit to your choice of going offensive or defensive. If Terraforming 3 is good. If Magical Hats 2 is good.

Armageddon Knight is not just for Jinzo, it also dumps Synchro Fusionist for Junk Synchron. You can also consider adding BF - Zephyros for free monster and reuse of Armageddon Knight.

Similarly can really consider Ally Genex Birdman cause it allows reuse of Armageddon Knight as well. It will also be a backup tuner in case you dont draw your Junk Synchron or Zombie Carrier to synchro with Synchro Fusionist

Cyber Dragon at 2, because it may be beater but it stops you from summoning more machines or you may give your opponent a free Chimeratech Fortress Dragon

Random Meklord is up to your choice if you really want to tech 1 copy, though not really needed in my opinion

Lastly, 2 targets is enough for Synchro Fusionist.



Dsummon Thanks for all the suggestion and explainations you are giving to me to help in my deck built
The changes you have suggested works really great!
Just one problem that i have always been encountering...
i have problems when the opponent has a krystia on the field, is there any recomended side/ main deck chainging that i should do to go against the bloody 2.8k beater?
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PostSubject: Re: J.U.M.M.A.G!~   Today at 9:11 am

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