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 D.D. Monarchs

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Tourney ready?
yes
31%
 31% [ 4 ]
no
69%
 69% [ 9 ]
Total Votes : 13
 

AuthorMessage
DIYDeath
Duelist
Duelist


Number of posts : 84
Age : 29
Location : Edmonton, Alberta, Canada
Registration date : 2010-12-16

PostSubject: D.D. Monarchs   Thu Apr 07, 2011 4:17 am

D.D. Survivor x3
Caius x2
Raiza x2
Kuraz x2
Dark Dust Spirit x1
Cyber Valley x3
Battle Fader x3
Helios - The Primordial Sun x2
Crystal Seer x1
D.D. Scout Plane x1

Spells (15)

Enemy Controller x3
Dimensional Fissure x3
Soul Exchange x1
Instant Fusion x1
Gravekeeper's Servant x3
D.D. Reincarnation x2
Reinforcement of the Army x1
Dark Hole x1


Traps (5)

Macro Cosmos x3
Torrential Tribute x1
Solemn Judgement x1

Extra Deck (1)

Ojama Knight x1

Things to try:

Gale - The Whirlwind x1
Solemn Warning x2 (if I can get them)

Its basically Macro Monarchs but with more Lockdown and draw power then normal. You use Kuraz to draw yourself cards by destroying himself and then D.D.Ring him back and poping D.D.R and himself again for more cards. Use Raiza for offense or to put D.D>R back on top of your deck for more draw power.

Please Note the following as well: the OCG ruling where Royal Oppression always negates Macro Cosmos doesn't apply in TCG as it's an unknown quantity whether Helios will be special summoned or not.
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DIYDeath
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Number of posts : 84
Age : 29
Location : Edmonton, Alberta, Canada
Registration date : 2010-12-16

PostSubject: Re: D.D. Monarchs   Fri Apr 08, 2011 2:06 am

Normally when you poll you give reasons or a post of any sort to accompany your opinion.
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DanialAqil
Junior Duelist
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Number of posts : 122
Age : 20
Location : Changi, Singapore
Registration date : 2009-07-09

PostSubject: Re: D.D. Monarchs   Fri Apr 08, 2011 10:11 pm

I'd play 3 Caius and 3 Raiza, but that's just me. Mobius is great too, but Starlight Road can be a bitch. So it's up to you, really.
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DIYDeath
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Number of posts : 84
Age : 29
Location : Edmonton, Alberta, Canada
Registration date : 2010-12-16

PostSubject: Re: D.D. Monarchs   Sat Apr 09, 2011 3:15 am

Starlight doesn't bother me too much because Macro Cosmos and D Fissure eat Stardust since he can't come back if he's rfp'd. Plus the only thing that actually destroys cards is Dark Dust Spirit and I only run one.

I'm really tempted to run more Monarchs but as is sometimes I draw too many tribute summons and not enough non-tribute summons. Kuraz is also very important for draw power and card destruction if I'm going for game since I can discard him with D.D.R to special summon him, gaining his effect.

I'm definitely siding another Caius and Raiza though, so thanks for the suggestion. Smile

Changes made:

-1 Scout Plane (finding it's a dead draw and clogs the field too fast)
+1 Crystal Seer (increased draw power)
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vampirerion
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Number of posts : 1981
Age : 1483
Location : France
Registration date : 2010-06-21

PostSubject: Re: D.D. Monarchs   Tue Apr 12, 2011 10:58 pm

DIYDeath wrote:
Starlight doesn't bother me too much because Macro Cosmos and D Fissure eat Stardust since he can't come back if he's rfp'd. Plus the only thing that actually destroys cards is Dark Dust Spirit and I only run one.

I'm really tempted to run more Monarchs but as is sometimes I draw too many tribute summons and not enough non-tribute summons. Kuraz is also very important for draw power and card destruction if I'm going for game since I can discard him with D.D.R to special summon him, gaining his effect.

I'm definitely siding another Caius and Raiza though, so thanks for the suggestion. Smile

Changes made:

-1 Scout Plane (finding it's a dead draw and clogs the field too fast)
+1 Crystal Seer (increased draw power)



No macro cosmos or d fissure stardust summon by starlight road also cannot come back
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DIYDeath
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Number of posts : 84
Age : 29
Location : Edmonton, Alberta, Canada
Registration date : 2010-12-16

PostSubject: Re: D.D. Monarchs   Wed Apr 13, 2011 1:58 am

That last post didn't make sense. I think you're missing a few words, lol.
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DanialAqil
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Number of posts : 122
Age : 20
Location : Changi, Singapore
Registration date : 2009-07-09

PostSubject: Re: D.D. Monarchs   Thu Apr 14, 2011 6:44 am

Local lingo... Lol, let me 'translate'. I think he means when there is no macro cosmos or d fissure on the field, a stardust dragon summoned by starlight road cannot be returned to the field from the graveyard.

Oh and try thunder king rai-oh instead of helios. It would give you more control. helios is too situational.
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lingbu
Judai Yuki
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Number of posts : 2945
Age : 107
Location : Not for you to Stalk me!
Registration date : 2007-12-18

PostSubject: Re: D.D. Monarchs   Thu Apr 14, 2011 6:06 pm

DanialAqil wrote:
Local lingo... Lol, let me 'translate'. I think he means when there is no macro cosmos or d fissure on the field, a stardust dragon summoned by starlight road cannot be returned to the field from the graveyard.

Oh and try thunder king rai-oh instead of helios. It would give you more control. helios is too situational.

Anyway the stardust WILL NEVER COME BACK even if there was no COSMO or BANISHER or D FISSURE.
And no way you can reborn it.
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vampirerion
Elite Duelist
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Number of posts : 1981
Age : 1483
Location : France
Registration date : 2010-06-21

PostSubject: Re: D.D. Monarchs   Thu Apr 14, 2011 9:13 pm

ya i lazy type the whole thing out since you wont listen anyway =.=
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YugiohFtwZ
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Age : 21
Location : Singapore :D
Registration date : 2010-12-14

PostSubject: Re: D.D. Monarchs   Thu Apr 14, 2011 10:53 pm

Kuraz is quite a good choice actually, Razz

So far from what I'have seen is either 6 or 7 monarchs works well Very Happy
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PostSubject: Re: D.D. Monarchs   Today at 5:46 am

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D.D. Monarchs
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