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 Exodia in 1 turn? IMPOSSIBLE!

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AmosCHARGE!
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PostSubject: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 04, 2010 5:44 am

I received a rumour that Some dude topped some regionals with a so called " First turn exodia deck" .

After checking stuff on Pojo, turns out there is one prospect who may be the one who won.

However, linking to another forum is not allowed on this forum so I'll just start by claiming that this is NOT my idea, but the build is custom-ed for me.




Monsters- 17

5 Exodia pieces
3 Royal Magical Library
3 Blue eyes White dragon
3 White Stone of Legend
3 Flamvell Guard

Spells - 23

3 Trade in
3 Cards of Consonance ( Harmony's treasure in OCG)
3 Factory of Mass Production
3 Super Rejuvenation
3 Upstart Goblin
3 Hand severing
3 Pot of Greederosity Or Dark World Dealings.
2 Magical Stone Excavation


---------------------------------------------
Weaknesses I have noticed:


Mind crush or Trap Dustshoot

and

Cold wave and OTK



DISCLAIMER : This is not an idea by me , it was done before so the deck is based around it, no point in contacting the guy to this thread as I already said that I am not claiming creation for this deck. Also, no flaming .

Update (22/6/2010 ) : Build changed back to the standard Factory build for standard Tourney plays!! =D


Last edited by AmosCHARGE! on Mon Jun 28, 2010 1:26 pm; edited 4 times in total (Reason for editing : 22/6/2010)
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bishzor101
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 04, 2010 2:17 pm

Exodia riding the dragons.
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weikiat
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 04, 2010 7:02 pm

read ur post and thought it was quite gd but a few hand destruction might be nice too. (Just some opinion so u can ignore this if u think is relunctant)
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fireowners
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 04, 2010 7:36 pm

Nice concept. How has the deck been playing?? Have u ever encountered a situation where you drew all monsters and no spells??
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon Apr 05, 2010 12:15 am

lol, I am still finding the parts for the deck, got Bryan to look for some of the stuff for me lol.

But yea, from what I hear from the guys who dueled against this deck , first turn exodia was really possible. Super rejuv was so under-rated lol! XD

Hmmmm, factory of mass production may be in the side however I would not consider using it as its only used if I run Flamvell guard in my main.

However, Flamvell Guard is from DT01 and never reprinted so I can't run it at Worlds.....

Sian.
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Apr 22, 2010 9:09 pm

UPDATES !!! UPDATES!!! =D

This time I decided to include the finalized Side deck to clear up some questions.

The side deck enables you to put in the Tri-horned Dragon engine ( Trihorn is a Dark level 8.)

Having Tri horned in is quite Risky but its equalized by the fact that you have Allure inside.

Allure is your safety button, don't mash it and for your own sake:

DO NOT ALLURE EXODIA OUT OF YOUR DAMN HAND!!!!!!


Mass production is to get back stuff just in case ( But i haven't fully tested this yet of course.)

3 Reckless greed........ They are so good that I really wish they were in my Main but then I would have to break the rules of an Exodia deck and go 40 over and thats not good.

Battle Fader and Roars are.............Just in case we screwed up.


This deck is quite hard to side against and if you remember what I mentioned about Game 2 and how you would lose?

Well, I could be wrong.

Maybe we can win Both Game 1 and 2.

=D
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 5:11 pm

hmmm...
my version is kind of abusing Dark Factory though...
mine runs on a different engine overall.
but both works equally well.

where to find tri-horned dragon x.x
cant seem to find it.
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 5:18 pm

Yea, I saw your build , it was pretty nice too =D

Yea, Tri horned is hard to find in OCG so I may switch it to more defensive stuff like a third B. Fader or T. Roar and etc.

If there is no Tri horn then Allure must go too , but its ok I got an idea of alot of defensive traps. ^^
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pokekid88
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 5:21 pm



how does this go against it...hehe
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bahamut84
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 5:24 pm

I think you draw finish dont even have end phase lol.

3 pot of greederosity sir?

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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 5:35 pm

me needs to finish off the Opponent in 1 turn , I would run 3 pot if we could use multiples per turn lol XD


The following cards can be sided against this deck:

Greed
Heavy slump

Protector of the Sanctuary


2 traps and 1 monster , lets see them at Worlds!!! =D
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dblim100
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 8:23 pm

My fren was making an very easy exodia in hand trick

Deck content
32 normal monsters
5 piece exodia
3 Heart of the underdog.

once u get Heart of under dog u know that u will win in 2 turns liao unless opponent got mystical or heavy storm
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 8:40 pm

There was 1 problem with that build.

It draws into monster hands alot =(

But yea, I remember trying that and Appropiate Exodia in the past .

The Dragon one can get Exodia on your first turn if everything goes well =D

Hmmmm, there was another Underdog build, it used Veil of Darkness and the normal monsters were all DARK , I remember it was from a blogpost but it was awhile since I saw it .
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RedEyesFan
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Fri Apr 23, 2010 9:00 pm

that normal monster build depends way toooooooooooooooooooooooooooooooooooooo much on luck.

it would be even better if use that Exodius with ojama trio/nightmare daemons and that magic card that lets ur magician sub type to rape every one of ur opponent mob.
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sat Apr 24, 2010 3:23 pm

lol exodia owning infernities and bws would be funny indeed xD
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 25, 2010 2:27 am

Glad everyones liking the deck!!!! =D
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winson55
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Sun Apr 25, 2010 11:40 pm

And theres nothing to stop it besides cosmo decks.... Basically u start first have a super high chance to win.Best ftk deck for asia perhaps?
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Blackie
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon Apr 26, 2010 12:00 am

Herald FTW
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon Apr 26, 2010 12:11 am

Herald cannot negate Exodia lol its a win condition XD
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon Apr 26, 2010 12:22 am

i think blackie mean using herald to negate all the drawing spells haha

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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon Apr 26, 2010 12:37 am

Oh , lol I see xD

Okie will look forward to fighting Perfect herald deck at Worlds with this deck ^^
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon May 10, 2010 4:49 pm

Nice Concept, but then again, like other FTKs(except the super uber-imba magical explosion + Dimension Fusion Infinite Loop FTK), they are inconsistent
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AmosCHARGE!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Mon May 10, 2010 8:46 pm

This concept and build is consistent. Just don't open with a monster hand and your pretty much fine. ( Unless the monster hand is full exodia lol XD).

Notes: I might actually remove Spell Grasp for the Magical stones from the side but I think there are other alternatives.
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Tue Jun 08, 2010 10:21 pm

would u be able to replace Trihorn with blue eyes toon? it's a dark type too 0.o
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 10:51 am

FlareZ wrote:
would u be able to replace Trihorn with blue eyes toon? it's a dark type too 0.o

Yea, you could do that but Tri horns there to abuse Factory of Mass production lol! =D

Factory BEWD and Tri horn to hand

Use with a Discard card ( Dark world dealings, Magical Stone.)

Or just:

Use Super Rejuv.

Use Factory to take back 2 Trihorn or 1 Trihorn+ 1 BEWD or 2 BEWD

Use Magical Stone discarding the new new Dragons in hand

Take back Super rejuv

Use Super Rejuv

End Phase : PROFIT!!!!! =D
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 11:03 am

Oh... ic, hmm, can i ask wat's the Debris Dragon for?
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 11:26 am

Debris Dragon is to fill the gap for Flamvell Guard.

Guard can't be used at Worlds due to the fact that there is no existing Reprint of its DT Nature.

If Guard was allowed then this deck can just live off the Factory Engine.

Debris fits for Harmony's treasure but can't be used with Factory .

Guard can be used with Harmony's treasure and Factory.
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 6:25 pm

Hey, i tested out by proxying cards with my othr friends, cant really FTK every time, i always get like Harmony + Blue Eye~ all this lol.

Mayb im havin bad luk xD
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 7:18 pm

lol, the Worlds build or the one with the Factory engine?
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 8:10 pm

worlds
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 8:27 pm

Hmmm, for the Worlds build you could try a 2nd Pot of greederosity and a 3rd Hand severing , replacing 2 Spell power grasp ( because its abit slow for now.)
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Wed Jun 09, 2010 8:40 pm

Oic..., k ill try it sometime
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 12:47 am

Flamvell Guard can be used in Worlds. i think.
i saw the list again.
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 1:07 am

O.O , OMG Really?? O___O

I never looked at the list properly lol!!!

If thats the case then I think can alternate build liao lol!!!

That would mean people can re-adjust when Konami sends the confirmation email for the decklist thing right?
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 4:36 pm

er. i not sure leh.

BUT MY VERSION CAN ALREADY!!!! Very Happy
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 5:15 pm

Yes!!! we must run Factory engine FTW!!!


I think this thread can live past worlds lol, maybe I'll just update to the Factory engine list when Worlds is done XD
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 7:29 pm

hmmm you think the factory engine more stable? or your current one more stable?
imo factory engine more consistent and versatile, whereas your toon version is more preventive/playsafe type. D.D. Crow can't stop it.
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 10:09 pm

Factory is better lol!!!

The version here is to compensate for the lack of Flamvell guard for Worlds.

I find it ironic that a deck that needs one to put 5 pieces together can have trouble if 3 copies of a card thats not part of the 5 card puzzle are missing. xD
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 11:10 pm

haha but hey, its a 40 card deck! Very Happy
i think this deck gives people another reason to side D.D. Crow.
NOOOOOOX CHARGE PLEASE ENCOURAGE YOUR FRIENDS NOT TO SIDE DD CROW!!!!
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Thu Jun 10, 2010 11:27 pm

Yes, D.D. Crow will weaken the mighty Scar Red Nova by 500 ATK if Crow hits a Tuner!! O.O

But yea, D.D. Crow has an unhealthy habit of popping up in a players hand especially in a deck that runs cards like dark world dealings and Hand severing.

Still haven't figured a proper side for BF though, overall BF and Infernities tend to swarm the field if we give them like 1 or 2 turns free.

Really tempted to main 2 or 3 Pot of greederosity for this deck now lol! xD
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PostSubject: Re: Exodia in 1 turn? IMPOSSIBLE!   Today at 7:37 pm

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