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 R/F Alien

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XiaoCola
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Number of posts : 1426
Age : 22
Location : On The Moon.
Registration date : 2009-02-07

PostSubject: R/F Alien   Sat Sep 19, 2009 7:47 pm

Alien Ammonite x3
Alien Dog x2
Honest x3
Alien kid x3
raiou x3
alien telepath x2
alien warrior x2


code A Ancient ruin x2
mystical space typhoon x1
heavy storm x1
swords of revealing light x1
mysterious triangle x2
giant trunade x1

royal oppression x3
mirror force x1
Torrentialx1
call of the haunted x1
planet pollutant virus x2
offering to the snake deity x2
bottomless traphole x2
2x threatening roar

plan to use Cosmic Fortress Gol'gar effect.
gain advantage by controlling opp special summon wif royal oppression larh.
nid r/f
wan put in
pot of avarice


Cosmic Fortress Gol'gar
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.


R/F PLS:D


Last edited by XiaoCola on Sun Sep 20, 2009 11:45 pm; edited 2 times in total
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L0KI
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PostSubject: Re: R/F Alien   Sat Sep 19, 2009 10:37 pm

nice xtra pack 2 give code A lol
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XiaoCola
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 2:03 am

L0KI wrote:
nice xtra pack 2 give code A lol

quite truee.


any fix for me?
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jadow
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 3:38 am

hm... for me i dont run any Ammonite or oppression. i dont run honest too. too few a target.

i chiong overlord instead. then summon hunter to make a pesudo lord british.

get some triangle and scattercell too. useful when getting out of tight situations.
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XiaoCola
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 11:19 am

traingle is possible.
but scattercell,
wad is that?
"A" Cell Scatter Burst??
if it really is "A" Cell Scatter Burst,how u use it,
very interesting..
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XiaoCola
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 1:09 pm

bump:D
sorry for 2nd posting in a row
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L0KI
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 1:52 pm

last time I also play alien but its like 2 years ago, I play control alien, the one using alien mother and mass hypnotize, etc maybe brainwashing and mass hypno still useable
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jadow
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 6:27 pm

"A" Cell Scatter Burst. jus to be annoying. can be used during dmg phrase ma. so can negate honest dmg, decrease att when certain aliens r on the field. prevent gb swapping bec of the lost of target.

personally for me its to build up counters for physic and overlord be4 they jump in.
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XiaoCola
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 8:18 pm

u cannot really negate/decrease honest dmg when it it activated,
cos is like, "A" Cell Scatter Burst do no modify attack, so cannot use.
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L0KI
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 11:14 pm

can negate, u activate war chariot, divine wrath, stadust buster negate alrady, but a scatter is quite annoying u spread A counter then golgar time
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XiaoCola
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PostSubject: Re: R/F Alien   Sun Sep 20, 2009 11:47 pm

bump,
updated more controlled base
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jadow
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PostSubject: Re: R/F Alien   Mon Sep 21, 2009 1:28 am

y nt? he activate honest then u chain. opps. no more atting target. hence no dmg.

to decrease att. its up to the overlord and friends with taht effect. then u sac some high lvl alien for a 0 att monster on opp.

btw u have any idea how these counters work ma? i still nt too sure.

eg. if a monster has att 0 or lower than its base att bec of the counter then some modification is done on it. does the alien counters come into play immediately or i need to put/remove a counter on that monster to get the change in att pwr?

control= mars + physic + kid.
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PostSubject: Re: R/F Alien   Today at 9:52 am

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R/F Alien
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