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 Chaos Removal (STUN style)

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slyx183
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PostSubject: Chaos Removal (STUN style)   Sun Sep 06, 2009 3:26 pm

ok. so. i'm really convinced that chaos sorcerer can make it big it the new format. but i've never really been sure what kind of deck it would fit in. most established decks that it CAN fit in don't really the space for 2 copies. so this is just an idea i came up with on paper, haven't tested it yet. R/F! thanks in advance =]

Chaos Removal (STUN)

Main Deck

Monsters: 19

2x Chaos Sorcerer
1x Dark Armed Dragon
2x Kycoo the Ghost Destroyer
3x Death Caliber Knight
2x Breaker the Magical Warrior
3x D.D. Warrior Lady
3x Raiou
2x Lightlord Hunter Raikou
1x Cyber Dragon

Spells: 13

2x Allure of Darkness
2x Gold Sarcophagus
2x D.D.R.
2x Book of Moon
2x Shrink
1x Pot of Avarice
1x Smashing Ground
1x Heavy Storm

Traps: 8

3x Royal Oppression
1x Torrential Tribute
2x Bottomless Trap Hole
1x Mirror Force
1x Trap Dustshoot

Side Deck: (still under re-construction)

2x D.D. Crow
2x Lightlord Monk Eileen
2x Mirror of Oaths
3x Dust Tornado
3x Trap Stun (one sided royal oppression muhahaha)
3x Skill Drain

FIXES:

10/9/09

-3 Dark Bribe (after testing, ok yeah citizen0 u were right abt this lol, meh bad)
+3 Royal Oppression
-1 Moon
+1 Smashing Ground

side deck reconstruction finished.


Last edited by slyx183 on Fri Sep 11, 2009 12:21 am; edited 4 times in total
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slashandroses
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 3:48 pm

i tink somehow use include honest? and uh do something bout 3 death calibur, 3 warrior ladies and raikous?
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 4:30 pm

u want to be more specific? "do something" as in out all, out 1/2 or...?
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jadow
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 9:21 pm

the thing is y do u want to depend on the 2 chaos socerors to win?

use an idea. fuse graveBF and lightlords.

2x ddr isnt such a good idea. add in the last bk of moon.
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 9:36 pm

jadow wrote:
the thing is y do u want to depend on the 2 chaos socerors to win?

use an idea. fuse graveBF and lightlords.

2x ddr isnt such a good idea. add in the last bk of moon.

well i've thought about grave BF with lightlord b4. but the main issue with that is the fact that vayu can't be synched with other stuff besides other BF non tuners. its like wat happened with my previous twilight deck. too many things in 1 deck.

btw sorcerer isn't really the primary win condition, its just there because of the raiou's and DCK's i'm sending to the grave. that way i'm splashing chaos sorc for more removal, but not affecting the general gel of stun.

basically i'm trying to find a deck that has both light and dark existing already, and not combining two decks together, because it doesn't really work...

yeah i was a bit iffy on the 2 ddr's, thanks for the fixes jadow!
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 10:41 pm

fixed.

back to ur point abt grave bf and lightlord jadow, i realized that if the deck was majority grave bf with teched lightlord (which is the way the deck is run currently) sorcerer could be splashed. back to the drawing board i guess!
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Axehead
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 11:36 pm

jadow wrote:
the thing is y do u want to depend on the 2 chaos socerors to win?

use an idea. fuse graveBF and lightlords.

2x ddr isnt such a good idea. add in the last bk of moon.

I believe that's what Americans and Europeans call Vayusworn.
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Sun Sep 06, 2009 11:48 pm

Axehead wrote:
jadow wrote:
the thing is y do u want to depend on the 2 chaos socerors to win?

use an idea. fuse graveBF and lightlords.

2x ddr isnt such a good idea. add in the last bk of moon.

I believe that's what Americans and Europeans call Vayusworn.

must ang moh's always go and give these things names... last time was zombiesworn lol. any other fixes axehead?
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Axehead
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PostSubject: Re: Chaos Removal (STUN style)   Mon Sep 07, 2009 12:09 am

Further fixes are usually only individual player's opinion. But in my opinion I would align the deck towards either side more than the other.

More towards the light side would mean making room for Honest, and several more light beatsticks such as maybe Banisher of Radiance. While more to the dark side would mean running allure, and finding room for Kycooooooooo.

But either way, I feel STUN doesn't need to run tribute monsters like Gaius cause they don't really have anything to use as tribute fodder. I wouldn't call Raiou, D.D Warrior Lady or Deathcalibur Knight fodder cause they would serve better purposes rather than being sacrificed. Only thing would probably be a Breaker with a used counter, but that puny 1600 isn't gonna stay there for long. And that's still not counting consistency issues.

So yup that's my 2 cents.
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Tue Sep 08, 2009 8:43 pm

thanks to citizen0 for the inspiration to get back to this deck and fixing it =P

FIXES:

8/9/09

-1 CotH
+1 D.D.R. (actually pretty damn useful lol)
-2 Gaius
+2 Kycoo
(reconstructing side-deck)
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citizen0
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PostSubject: Re: Chaos Removal (STUN style)   Wed Sep 09, 2009 2:43 am

Monsters: 20

2x Chaos Sorcerer
1x Dark Armed Dragon
2x Kycoo the Ghost Destroyer
3x Death Caliber Knight
3x Breaker the Magical Warrior
3x D.D. Warrior Lady
3x Raiou
2x Lightlord Hunter Raikou(why? aside for fueling for dad or sorcerer, i really dont like
the fact that its 1 turn slow. if u really want this tech poa. and only run 1. ryko is best
in zombie chaos imo or ls.
1x Cyber Dragon

Spells: 12

2x Allure of Darkness
2x Gold Sarcophagus(i feel indifferent about this card. 2 turns slow and kinda waste
of a draw imo)
2x D.D.R.(maybe 1)
3x Book of Moon(u need destruction, some of the butts of monsters are pretty big!)
2x Shrink
1x Heavy Storm

Traps: 8

3x Dark Bribe(why +3!!!!!!!!)
1x Torrential Tribute
2x Bottomless Trap Hole
1x Mirror Force
1x Trap Dustshoot

ill be back ltr for ideas
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Thu Sep 10, 2009 11:26 pm

FIXES:

10/9/09

-3 Dark Bribe (after testing, ok yeah citizen0 u were right abt this lol, meh bad)
+3 Royal Oppression
-1 Moon
+1 Smashing Ground

side deck reconstruction finished.

bump
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fireowners
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:00 am

Not a bad deck..... So how does it test 4 u???
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:02 am

try running a cold wave.
can it for ur chaos soc and DAD .
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fireowners
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:05 am

But won't cold wave tuin his spell and trap line-up?
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:07 am

thats the bad part of it.
they had pros and cons.
it depends on how u manage it larh.
cold wave and like an otk, why not.
cold wave and bye judgement, whye not.
cold wave and bang gb,whye not
cold wave and RFG stardust bursty, whye not.


Last edited by XiaoCola on Fri Sep 11, 2009 11:46 pm; edited 1 time in total
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:18 am

@ fireowners

uhh its just a typical anti-meta deck laugh at ur opponent blah blah but of course inevitably get otked sometimes cuz speed def not as fast as meta decks. i'm going to out a breaker soon, too slow. i see why konami unlimited it. other than that its ok. still getting used to the different playstyle compared to the aggro decks i'm used to playing, but its fun in its own way.

@ xiaocola

with so many otk decks roaming around, cold wave in a control deck is asking for ur a$$ to be whooped. but i guess i can tech 1 in the side against other more spell trap reliant decks like gb's and (zomg zomg dknightz' stardust buster deck =O) XD

thanks for all the comments guys!
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:19 am

currently.
i doubt they are any imba otk eh?
can name me some stable and fast ones?
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:22 am

ok stable maybe not. u got me there.

but fast. vayu, lightlord (well soon at least, in 9 more days)... uh ok. yeah. bleh. ok maybe not so many after all XD
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:26 am

lightlord then side out IMO.
cos that deck
will use it against u also.
so can side out.


vayu?
vayu from wad i think.
only runs burial for fast otk larh.
basically dunnid much oso.
therefore,dunnid scared them oso.
but it is the qulat u are scared:P

maybe can add 1 kycoo in side deck just for these decks.
scared of 4 Ls and vayu marh:D
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:29 am

mhm i think i might do that. problem is space.
wat i mean is vayu doesn't get hurt by wave so its pointless running it against them.

aside from the 2 mained kycoo;s, pls refer to the 3x oppression =D only thing scared of is cherubim lol
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 10:11 am

hmmm 3x oppression is very risky for decks now.
cos breaker x3
lylax3
cherubim x3
mst
heavy storm.
when solemn AT 1X.
it is risky for that card
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citizen0
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 10:50 am

opression is better sided. i side barborous and skill drain. it wrecks! since dk still gets tribute effect, tk tribute for special summon and barbie is 3000
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XiaoCola
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 12:05 pm

erm... wad is tk??
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slyx183
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PostSubject: Re: Chaos Removal (STUN style)   Fri Sep 11, 2009 8:14 pm

tk = thunder king raiou. which if u know jap means thunder king thunder king... lol.

@ citizen

mhm i've sided skill drains as well. might be able to fit some barbaros in there too. uhh if i side oppression what should i main? 2 fissures?
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