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 Black Feather Beatdown

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Dknightz
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PostSubject: Black Feather Beatdown   Thu Jul 16, 2009 8:51 am

Monsters: ( 20 )
BF - Bora The Spear x3
BF - Shura The Blue Flame x3
BF - Kalut Moon Shadow x3
BF - Blizzard The Far North x3
BF - Sirocco The Dawn x3
BF - Vayu the Emblem of Honor x2
BF - Foehn The Steel Chain x2
BF - Gale The Whirlwind x1

Magics: ( 13 )
Dark Eruption x3
Black Whirlwind x3
Allure Of Darkness x2
Pot Of Avience x2
Solidarity x2
Heavy Storm x1


Traps: ( 7 )
Icarus Attack x3
Bottomless Trap-hole x2
Torrential Tribute x1
Mirror Force x1

Extra Deck: ( 15 )

Level 6: ( 5 )
Brionac x1
Goyo x1
BF-Armed Wing x3

Level 7: ( 5 )
BF-Armor Master x3
Black Rose Dragon x1
Ancient Fairy Dragon x1

Level 8: ( 5 )
Stardust Dragon x2
BF-Lone Silver Wind x1
Red Demon Dragon x1
Thought Ruler Archfiend x1


Please give your comments on this deck... Very Happy Thank you !! Laughing


Last edited by Dknightz on Tue Aug 25, 2009 8:42 am; edited 9 times in total (Reason for editing : Editing based on comments (25/08/2009 [07:35]))
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Ball-Snow
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 9:50 am

jus curious, why 2 pot of averise? ><

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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 11:16 am

if u are intending to use only those monster, i think u can take out lone sliver wing le. lone sliver wing need 1 BF tuner which is 2/3 lvl and 2 other non tuner monster which need a total lvl of 5. which mean u need monster with level of like (1/4) (2/3)
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 1:49 pm

1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can select up to 2 face-up monsters on the field that have DEF lower than this card's ATK and destroy them. During the turn this effect is activated, you cannot conduct your Battle Phase. Also, once during your opponent's turn, while you control this face-up card, "Blackwing" monsters you control cannot be destroyed by battle.

That is why !! 2 pot is to bring back into the deck... cause the monster run out VER VERY fast....
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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:10 pm

like can i ask how u going to synro them
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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:14 pm

yea in total u only have 3 monster that is in all 21 to synro lone sliver wing. how often could u get them out. furthermore most of time qulat is use as honest
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:18 pm

Maybe 2 BF-Kalut Moon Shadow & 1 BF-Blizzard The Far North/ 1BF- Mistral The Silver Shield.... I thinking of it... Really i dun have much combination to get BF-Lone Silver Wind out on the field... Should I play BF-Foehn The Steel Chain (Level 2) ?? Then how will the ratio change of monsters change ??
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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:18 pm

yea la. i just waiting for this statement only .
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:27 pm

Should I remove BF- Mistral The Silver Shield & Dark Armed Dragon to in 2 BF-Foehn The Steel Chain ? Or what should I change out ?
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bahamut84
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:28 pm

Level 8: ( 2 )
BF-Lone Silver Wind x2

remove this and everything is settled!

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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:33 pm

At least 1 can ma ?? The effect quite good leh...
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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:36 pm

is very hard to summon. the effect how good, if u can use it. no point of putting in. is like using a magician circle in a warrior deck
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:45 pm

I get what you mean lah... But the thing is that there is still a 0.01% chance that it might still come out from the extra deck... I will remove the Dark Armed Dragon & BF- Mistral The Silver Shield to put in 2 BF-Foehn The Steel Chain... I dun know will it work but i just know that BFs can work alone without help from the Dark Armed Dragon at all... I can kill without Dark Armed Dragon but cannot kill without synro... So i think that it is important to play with the Level 8 synro too...
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bahamut84
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:46 pm

You can put, but you dont have to make your deck specifically around it unless it is really broken or something.

So you can put some card that maybe give you a chance to summon it, but yah dont have to change your whole deck jsut because you wanna summon it every duel.

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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:48 pm

be realistic abit. have more or less summon many level 8 from a BF. talk about lvl 8 till now i totally skip the lvl 8 in my sychro pile. i always use 7 and 6. i not saying lvl 8 is useless in a BF. but it is hard to summon. dark arm on the other hand could be stuck in your hand. so i nv use. i only used dark creator
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:54 pm

I use Dark Nepthys... Better choice... Cause Winged-beast also can Icarus Attack on it then return again then destroy a more trap/magic on field then throw inside again then return... And so on... True enough for me lah... I manage to special summon stardust with this deck only at most 4 time in the past 2 months or so... So i think i will change the Synro pile list now...
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flamemode
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 2:56 pm

your deck, your decision.
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 3:03 pm

Thank you for your comments... I will look into the deck further...
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Axehead
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 4:14 pm

Must get one point straight, summoning a hard to summon monster /= to a win condition. There's really no point to waste a lot of resources just to center your deck around it's summoning when it won't necesarily win you the game. That's why BF is strong in the first place, you don't even need to synchro.

It's just a good effect, bottomline. If you really want to, just splash one into your synchro deck, just because you can. Then, just run the entire deck just like how everyone else does. No need to keep playing games thinking, "Woot, it's a new card! I'm sooo gonna summon this uber coool thing even if it costs me the game."
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Thu Jul 16, 2009 7:04 pm

Okay... Taken into account....
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Dknightz
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PostSubject: Re: Black Feather Beatdown   Tue Aug 25, 2009 8:35 am

Please HELP HERE !!!!
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jadow
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PostSubject: Re: Black Feather Beatdown   Tue Aug 25, 2009 9:42 am

u r jus wasting our time. BF beatdown era over le. esp since u r adding so much random things.

steel vayu blizzard r nt needed.

get unity of family. get DDV get DAD and gorz and creator.

beatdown doesnt mean u use monsters purely as sticks.
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PostSubject: Re: Black Feather Beatdown   Tue Aug 25, 2009 4:12 pm

jadow wrote:
u r jus wasting our time. BF beatdown era over le. esp since u r adding so much random things.

steel vayu blizzard r nt needed.

get unity of family. get DDV get DAD and gorz and creator.

beatdown doesnt mean u use monsters purely as sticks.

Now now, how can it be possible that the GREAT DKnightz is wasting our time!? He's providing his all new awesome imba combos for us to discuss and copy. He's sooo coool.

Aiya, IMO BF should just be run as a control deck that runs somewhat like Gadgets using card advantage. No more of the insane swarmage unless you have game.
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PostSubject: Re: Black Feather Beatdown   Today at 7:35 pm

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