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 Dark Gaia/Lightning Golem - Needs more draw power?

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GentleJudai
Timesink(USA) mod
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Number of posts : 45
Age : 48
Location : Garner, NC
Registration date : 2009-01-18

PostSubject: Dark Gaia/Lightning Golem - Needs more draw power?   Mon Feb 16, 2009 9:01 pm

Gorz
2x Sparkman
2x Clayman
Snipe Hunter
E Hero Stratos
Versago the Destroyer
2x Dark Hex sealed fusion
2x Lava Golem
2x Valkyrion
Malicious Edge
Neo Spacian Grand Mole
2x Cyber Valley
Granmarg

Magic Mallet
3x Dark Calling
3x Dark Fusion
3x Trade In
Swords
3x Reinforcement of the Army
MST
Giant Trunade
Heavy Storm
Nobleman of Extermination
Monster Reborn
brain control

Royal Decree
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jadow
Senior Duelist
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Number of posts : 675
Age : 26
Location : timah
Registration date : 2008-08-16

PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Mon Feb 16, 2009 11:13 pm

hm.... since u added Evil Hero Malicious Edge y dont u try to use Evil Hero Malicious Fiend instead of lightning golem??

21 monsters
1x Gorz
3x Evil Hero Infernal Prodigy
2x Malicious Edge
2x Evil Hero Infernal Gainer
2x caicus

2x Valkyrion
1x Neo Spacian Grand Mole
1x Granmarg
3x Legendary Jujitsu Master
2x Big Piece Golem

1x E Hero Stratos
1x cyber dragon

13
3x Dark Calling
3x Dark Fusion
1x MST
1x Giant Trunade
1x Heavy Storm
2x Nobleman of Extermination
1x Monster Reborn
1x brain control

7 traps
3x solemn judgement
3x dark bribe
1x magic cylinder <- proven to work quite well.

this is more or less a pseudo monarch with Evil hero properties geared to fight GB.really wishes to play Earth Giant Gaia Plate. i dont like the golem bec it is very vulnerable to stardust and also it does not have a very good effect to justify the 3 cards used. ojama trio can also be used.

i face problems of deaddrawing too many calling/fusion be4 with 3/3 forumlas, wonder if u face the same. i feel the backrow may be more of a prob than the monsters.

if u just wan to run lightning golem with a higher draw power.add prisma max out Valkyrion.add Evil Hero Infernal Prodigy and Evil Hero Malicious Edge
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GentleJudai
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PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 8:16 am

I really like your list jadow...brillant as always
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GentleJudai
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Number of posts : 45
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PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 8:19 am

oh and I have malicious fiend in the fusion deck...

i did run monarchs in it at first too

does jujitsu master push gb's before they can go into the deck?
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bahamut84
Millennium Earl
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Number of posts : 1232
Age : 32
Location : Antartica
Registration date : 2007-12-16

PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 10:22 am

Yes Jujitsu prevents GB from tagging.

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asakura_y
Senior Duelist
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Number of posts : 663
Age : 31
Location : Singapore
Registration date : 2007-12-17

PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 10:33 am

The answer should be yes, cos' jj master's effect activate during the battle phase, while gb's effect resolve in mainphase 2. I maybe wrong, though.
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GentleJudai
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PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 11:06 am

i think gb's are in the damage step because i think cyber valley stops them too
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bahamut84
Millennium Earl
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Number of posts : 1232
Age : 32
Location : Antartica
Registration date : 2007-12-16

PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Tue Feb 17, 2009 11:11 am

The tagging happens only at the end of battle phase.

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PostSubject: Re: Dark Gaia/Lightning Golem - Needs more draw power?   Today at 4:13 pm

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