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 Junkyard V3

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YuraguKoto
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PostSubject: Junkyard V3   Sun Jan 11, 2009 1:36 pm

Monsters (19):

3x Junk Synchron
2x Zombie Carrier
2x Lightlord Hunter, Ryko
2x Lightlord Beast, Wulf
2x Lightlord Paladin, Jain
3x Necro Gardna
2x Armageddon Knight
1x Sangan
2x Bolt Hedgehog



Spells (15):
1x The Warrior Returning Alive
2x Dark Eruption
1x Monster Reborn
3x Solar Recharge
2x Card of Safe Return
1x Card Destruction
1x Mystical Space Typhoon
1x Heavy Storm
2x Foolish Burial


Traps (6):
1x Torrential Tribute
1x Mirror Force
2x Bottomless Trap Hole
2x Raigeki Break


The point of this deck is to spam card draw until you get your Junk Synchron/Carrier and COSR to spam synchro. Armageddon Knight and Foolish speeds things up in the deck, gardna used against GBs, Jain and Ryko for milling (Card Gunner very expensive T_T).

Please R/F ty!!


Last edited by YuraguKoto on Thu Jan 15, 2009 3:50 pm; edited 3 times in total (Reason for editing : Changed Deck. V3 now.)
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jadow
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PostSubject: Re: Junkyard V3   Sun Jan 11, 2009 7:24 pm

some1 else de blog. same deck idea. incase u nvr see

http://duelsociety.blogspot.com/2008/11/deck-review-junkyard-assault-mk-i.html

add Hedgehog its impt.
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YuraguKoto
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PostSubject: Re: Junkyard V3   Sun Jan 11, 2009 9:45 pm

My deck is different I use Destiny Hero and no Psychic monsters. And yeah Hedgehog seems like a good idea.
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jadow
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PostSubject: Re: Junkyard V3   Mon Jan 12, 2009 3:15 am

LOL. u dont have much 2 stars to summon using junk synchron.

may not be the exact same, but u still can take note and use the magic and trap sections ma.for example u could also add dark eruption. if me i 3x it. so can keep using junko.


jutte warrior must go. unless u changed yr mind and wan to make a warrior synchro. i dont think it belongs.warrior returning alive may not be as useable as u think it is.

3x tuning supporter. its also quite important. if can add inferno reckless summon too. junk ->tuning supporter ->inferno reckless ->watever synchro monster exp 5/9->draw 3 cards.

hm... i think i will disagree with yr selection of D hero monsters... normally i would scream diabolic, but here... haiz... diamond dude is totally random, unless u peeked at yr top card. 2x dasheris fine, can even 3x exp for the lack of targets to special summon(pls dont summon junk synchron).Fear monger is not dependable in current metaplay.

if u wan to keep diamond dude. add carriers. since u already have cosr. it will become a mini diamond turbo~

i wouldnt bother with limit reverse and graceful revival.mix and match as u r happy ba. but yr graceful seems to lack targets.

DAD cannot singular. its not a parent. at most remove and add card trooper instead.if possible try to add necro gardna and gorz. useful against otks.

look at how yusei uses his junk synchron. he handles it very well Very Happy
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YuraguKoto
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PostSubject: Re: Junkyard V3   Mon Jan 12, 2009 8:26 pm

Yeah I think I'll take out my Destiny Heros and play a little bit more defensive. I'm keeping the Dashers but I'll put in some deck staples and Mask of Darkness so Limit Reverse becomes more useful.

Dark Eruption has the same purpose as Warrior Returning Alive, just that warrior is taken over dark eruption because it can help with the other Warriors in my deck as well.

Graceful was originally made for Jutte Knight, since I cannot really bring out level 8 synchro monsters I use Jutte Knight to help out.

I think Machine Duplication is better than IRS at the moment, since I can only bring out tuning wok from Dasher ( I know there is Junko but you cannot draw since Junko negates its effect.)

Anyway thanks for the advice.
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jadow
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 2:16 am

YuraguKoto wrote:
I think Machine Duplication is better than IRS at the moment, since I can only bring out tuning wok from Dasher ( I know there is Junko but you cannot draw since Junko negates its effect.)

dont geddit, tuningware u mean? junko wont negate its effect of drawing. since it resolves in the grave. i watched in somewhere. ya machine duplicate is better since no need wait or give opponent cards. but can only from deck. so its like one time use. unless u can return them to the deck??

level 8 synchro ah.... try the forumla i told u? besides i normally jus chiong junk warrior atw. if u wan 8 stars i will get emercency and etc. at least use carriers instead?

actually i see no reason to mask... i know traps get flipped over. but i rather not take them back at the cost of a monster summon. btw gardna would be more useful then MF here.

i would expand the lightlord section fi i were u.
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YuraguKoto
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 7:53 pm

tuning wok is tuning supporter, i say wok because it wears one on top of its head lmao. should I add solemn to my deck? it seems a bit more usable with mask in the deck.

I want to add a lyla as well.
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 7:56 pm

Solemn half life pain pain dun wan.... Add dark bribe u negate he draw 1 everyone happy XD
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 9:43 pm

hm... solemn r to protect 1 card, normally monster, that will ensure that u win de game. do u have such a card? i would rather rakegi break/PWWB/etc if i dont.

personally i dont think u shuld have mask already silent
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 9:45 pm

then if I take out mask, i still need to take out somemore so I can put in tuning supporter and the sorts. any suggestions?
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PostSubject: Re: Junkyard V3   Tue Jan 13, 2009 10:54 pm

most if not all the traps. if u get space add in gardna.
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PostSubject: Re: Junkyard V3   Wed Jan 14, 2009 5:29 pm

Maybe zombie carrier?
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YuraguKoto
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PostSubject: Re: Junkyard V3   Wed Jan 14, 2009 10:48 pm

I'm taking out Jutte Knight for Zombie Carrier. and I think the deck's traps are a bit slow so yeah, I'm taking out the limit reverse and graceful lift as well as mask. I can take out the warrior returning for dark eruption so it can work on carrier as well.

If I take out the traps how am I supposed to defend?

Honest =D?
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 2:40 am

gardna and gorz i think.else bottomless rakegi break PWWB. dont take out all the traps. only the more irrelavant ones.

personally i would def using monsters like stardust and friends. in yr case u can take some dmg then summon back junk warrior to takedown Razz

if can squeese both return and eruption.

only half the ppl can be honest? if so then dont.

oh ya. update yr list pls.
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 3:43 pm

I still cannot find space for my Tuning Supporter. But I updated it to V3 (sounds like a kind of DotA patch lols)

Is there anything else I still need to/should take out?
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jadow
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 6:22 pm

take out ama knight or burial or both if u wan.

recharge -1. necro -1. +3 tuning.

hm... maybe u can try replace jain with lyla? better burning. Razz
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 6:41 pm

Then machine duplication/inferno reckless summoning?

How many of each should I use?

And yeah, Lyla>Jain, but Lyla's price>>>>>>>>>Jain's price =D
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 7:00 pm

lol. wait.

Monsters (20):
3x Junk Synchron
2x Zombie Carrier
3x Lightlord Hunter, Ryko
3x Lightlord Paladin, Jain
2x Necro Gardna
1x Sangan
3x Bolt Hedgehog
3x tuning supporter

Spells (17):
3x The Warrior Returning Alive
2x Dark Eruption
1x Monster Reborn
2x Solar Recharge
2x Card of Safe Return
1x Mystical Space Typhoon
1x Heavy Storm
2x Foolish Burial
2x inferno reckless summon
1x machine duplication

Traps (4):
2x Bottomless Trap Hole
2x PWWB

like this shuld no need lyla. PWWB and rakegi interchangeable. i jus find it better like this. stupid stardust.number of return and eruption interchangeable but i like it this way.i actually wanted to add 2 burial. but since couldnt find space so didnt.duplication only 2 targets, i dont dare add more. the defence is acutally not really enuf, needs the 3rd gardna i feel.

this should be fairly stable and useable. can CCV if u happy. i only sided it.
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YuraguKoto
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 7:21 pm

Alright thanks a lot!

The third gardna can be sided for 1 hedgehog i feel, because you don't actually get to dump hamtaro into grave that much, unless you set it and it kenna whack? Might as well put in gardna.

Erm what you mean you want to add in burial, you add in alr what.
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PostSubject: Re: Junkyard V3   Thu Jan 15, 2009 10:47 pm

burial from a diff dimension. if u wan i sided imperial iron wall too. remove gardna to add. if theres the need, scrape machine duplication.
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PostSubject: Re: Junkyard V3   Today at 10:28 am

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